Quixotic Mage

Life, love and liberty. What more does a man need?

Posts tagged Bioware

57 notes

If you considered the original game to have a sour and unhappy ending, this is probably not the series for you. From the other thread on this topic, it’s easy to see that some people really do just want fantasy wish-fulfillment— save the world, get the girl/boy, live happily ever after. Totally understandable.

This is not that series. This does not mean that every story need end on a bitter note (as much as I joke about liking bittersweet endings the best, I don’t in fact think that every ending needs to be bittersweet… and I don’t actually think that ‘bittersweet’ actually qualifies unless there’s also some sweet in there), but endings without some kind of personal cost from the hero are unlikely. Ewok parades and “yay! you get everything you ever wanted!” type ego-boost endings are not really where we’re ever going to go. If that’s not clear after the last two Dragon Age games, then I guess you’re not paying attention.

~ more David Gaider, on happy endings in DA [x] (via kinlochhold)

Oh yeah, because happy endings got old and “bittersweet” endings are the new cliche. But does an ending really need to be this formulaic, inescapable destiny of every replay session?

How about offering a multitude of possible endings, ranging from happy to sad, based on the choices you’ve made and on how you’ve influenced the world. The hero doesn’t HAVE to suffer great losses if they’ve done EVERYTHING right. Make a good ending hard to achieve, but don’t make it impossible. If the hero loses no matter what, because of writer’s fiat, then that’s nothing more than a contrivance. It’s there because it HAS to end on a certain note. 

"Some kind of personal cost" can range from losing some party members to committing genocide. Some things are done for the sole purpose of forcing uncalled for losses on the hero, and do not arise as a necessity from the plot itself.

One more thing. A sad ending does not necessarily constitute a deep or intelligent ending. The quality of the ending has nothing to do with how sad or happy it is.

(via kinlochhold-deactivated20140113)

Filed under David Gaider BioWare Dragon Age Dragon Age 2 Dragon Age 3

6 notes

Bioware, don’t tell me, show me!

(Sorry for the rant, but Bioware community manager Jessica Merizan pisses me off to no end. I wish she would just shut up.)

To me, one of the rules of good quality writing is that you need to show the audience what you mean, without having to explicitly tell them what you mean. Your writing must be suggestive of what happens.

What does this mean exactly? Well, first example I could think of, take the nightmares that Shepard has throughout ME3. They are clearly meant to show you the psychological pressure he is under, the anxiety, how the burdens of continuous warfare wear down on him and so on. And because those scenes are well written, you don’t need to be told that Shepard is under a lot of stress and is struggling with combat fatigue. It is evident, because the narrative SHOWS YOU that.

The same goes for the ending. Bioware SHOWS you that the Citadel is destroyed, SHOWS you that the relays are blown to smithereens, SHOWS you that your crew maroons on a Jungle planet, SHOWS you that everyone is stranded in the Sol system… but then it comes right back and TELLS you that no, the Citadel is not really destroyed, TELLS you the Mass relays didn’t really blow up, TELLS you that your crew isn’t really stranded, and TELLS you that everyone doesn’t really get stuck in the Sol system.

Well… I’m sorry, but THAT DOESN’T WORK. It doesn’t stand. You cannot show the audience one thing and then tell them a completely opposite thing.

Filed under Bioware me3 mass effect 3 mass effect 3 ending me3 ending me3 endings mass effect 3 endings

4 notes

Retake Mass Effect - M&M campaign

To learn about the lovely M&M campaign, please visit this page.

In short, it is a campaign to send customized M&Ms to BioWare to encourage them to change the ending.

The first shipment will have a picture of a heart, ME1, and We Still Believe.
The second shipment will have a picture of a heart, ME2, and the message UR Biotic Gods.
The third shipment will have a picture of a broken heart, ME3, and the message This Hurts Us. A picture from the Group Photo campaign will be used for a poster and shipped to BioWare to put a human face on the message.
The fourth shipment will be two simultaneous shipments with the following messages: ABC, DLC, Keep Calibrating, Remember Promises, Hold The Line, You Are Legendary.

It’s incredible, the amount of love this franchise is getting. This alone should humble the devs.
A month and a half after the endings, and people are STILL spirited about making it right.
I continue to be blown away by all of our campaigns. There’s always something happening. People do not falter. It ain’t over till it’s over.

Filed under RetakeME3 RetakeMassEffect mass effect mass effect 3 me3 me3 ending me3 endings mass effect 3 endings mass effect 3 ending Bioware EA

9 notes

EA, this hurts you

The Mass Effect 3 sale counts can be found here.  According to this website, word of mouth matters. We hurt their bottom line.

"Figures show Mass Effect 3 sold between 1.3 - 2 million copies worldwide. Figures also show Mass Effect 3 shipped between 3.5 - 5 million worldwide. After the first week, sales plummeted by over 78%. We held them accountable.” - fellow Retaker.

I am conflicted. Don’t know if I should be happy or sad. Am happy because EA/Bioware deserves it, am not happy because Mass Effect deserved better.

(PS: Above all else, Mass Effect deserved better from its own devs. From EA/Bioware.  We were right to react like we did. I would do it again in a heartbeat. But I am sad that a series I love had to end on such a bitter note.)

Filed under Bioware EA mass effect 3 mass effect 3 ending mass effect 3 endings me3 ending me3 endings HOLD THE LINE REtakeME3

42 notes

rainbowdinosawr:

magepride:

Don’t believe EA propaganda.
Hold the line. 

can’t we just.. shut up about it?
or will no one be happy till Bioware says ‘fuck it’ and makes no more games?
HOPE NO ONE WAS LOOKING FORWARD TO DRAGON AGE III

If their plan is to continue with this trend of bad writing and passive-aggressive treatment of the fanbase, then i do not care whether or not they make more games. 
Also, Bioware doesn’t have any decision power over what games they make. They are owned by EA. That is EA’s job now. And EA will never decide not to make any more games, since they are…well, a video game company.
How does that even seem like a realistic possibility to you?

rainbowdinosawr:

magepride:

Don’t believe EA propaganda.

Hold the line.

can’t we just.. shut up about it?

or will no one be happy till Bioware says ‘fuck it’ and makes no more games?

HOPE NO ONE WAS LOOKING FORWARD TO DRAGON AGE III

If their plan is to continue with this trend of bad writing and passive-aggressive treatment of the fanbase, then i do not care whether or not they make more games. 

Also, Bioware doesn’t have any decision power over what games they make. They are owned by EA. That is EA’s job now. And EA will never decide not to make any more games, since they are…well, a video game company.

How does that even seem like a realistic possibility to you?

(via immadinosawr)

Filed under Bioware mass effect 3